All-Madden settings automatically turn off your tackling
cone and kicking arrows. Kicking arrow is ALLOWED
to be used however the tackling cone is NOT ALLOWED:
To turn on the Kick Aiming Arc go to Settings > Visual
Feedback > Kick Aiming Arc - On.
To turn off the tackling cone go to Settings > Visual
Feedback > Defensive Graphics - None.
1.1.12 Banned Playbooks -
The Eagles, Run 'n' Shoot, & Pistol Offensive Playbooks
are NOT allowed to be used.
+ 2.1.4 - We do not
have any strict depth chart rules. The only thing that
we ask is that you DO NOT sub in a HB when
running the FB Dive. Also, make sure any substitutions
you make, on depth chart or formation subs, are
realistic. Basically if you do not see it on Sunday, we
should not be seeing it in the MOF.
+ 2.1.3 - When faced
with a 4th down situation, you should be kicking the
majority of the time. Our 4th down rules are more
relaxed than most leagues, but that doesn't mean you can
abuse these rules. That being said, these are our 4th
ONLY allowed To Go For 4th Down In These
a.) 4th and 1 or less on your opponents side of
the field at any point in the game.
b.) Situations where it is difficult to make a field
goal (ie: Wind factor, length factor, kicker skill
level). Inside opponents 40 yd line only.
When there is 5 seconds or less left in the 1st half and
you are in throwing distance for a hail mary. (Only from
your 40 to your opponents 40 yard lines).
Losing at any point in the 4th quarter.
Losing by 28 points or more at any time in the game.
+ 2.1.4 - There are certain plays that we have
rules on. These plays also cannot be used in excess as
well as the following situations:
a.) Playaction passes are not allowed to be called in
back to back plays. You CANNOT call a playaction
pass on 3rd down with 7 yards or more to go. (This
includes calling a Playaction pass and bypassing the RB
animation or hot routing the RB)
Screen passes are not allowed to be called in back to
Draw plays are not allowed to be called in back to back
FB Dive can only be used inside your 5 yard line or
inside your opponents 5 yard line.
+ 2.1.6 - No huddle offense should never be abused.
You can use No huddle at any time, as a change of pace,
but you should not base your entire offense on No
+ 2.1.7 - There has been issues with Madden '15
with bypassing the RB animation during Playaction
passes. There is no reason to do this unless you are
trying to cause some sort of glitch. If you do not want
to call a Playaction pass, then don't call one. Hitting
R2 to bypass the animation or hot routing the RB to
bypass the animation while you are under center is
considered a glitch in the Madden community. While we
will not have any rules against this, if it becomes a
problem we will further look into putting a rule in
+ 2.3.2 - After you
manually move a player pre-snap, you can't just change
immediately after the ball is snapped. That's just like moving a guy than switching to a D-Lineman.
If you move any player on defense pre-snap you must stay in control of him for the majority of the play, if you need to change to get after the QB or HB you can do that after the play developed, but until than you must stay controlling the player you manually moved pre-snap.
2.4.6 - It is
known that if you call a squib kick when the return team
is in an onside return formation, you will recover the
squib kick 99% of the time if you barely move the power
meter. You will
NOTT be allowed to
call squib kick in onside kick situations.
11.1.6 - We will
draft in 4 groups.
a.) Previous Seasons Veterans.
b.) Veterans who did not play 16 games in the previous
c.) Returning Veterans from Seasons Past *Excluded
d.) Rookies. Any coach who has not completed 16 regular
season games in
their career is considered a rookie.
+ 11.1.7 - You will be
sorted and randomized inside of the groups in 11.1.6
coach activity, aka
Coach Requirements. You will be graded with the following
(Remember previous seasons
non-playoff teams will always pick in front of previous
seasons playoff teams inside these groups)
1.) A+ = All Coach Requirements Completed
2.) A = 90-99%
3.) B = 80-89%
4.) C = 70-79%
5.) D = 60-69%
6.) F = 50-59%
7.) Incomplete = 0%-49%
MOF Super Bowl Changes
+ 12.1.1 - Starting
Season 32 we will rotate the AFC and NFC home team for
the Super Bowl regardless of their record.
1.) All odd seasons the AFC will be the home team.
2.) All even seasons the NFC will be the home team.
+ 12.1.2 - You must play the Super Bowl in the
Super Bowl stadium in the game. Every installment of
Madden has the Super Bowl stadium as a selection.
+ 12.1.3 - You must give the league adequate amount
of time to watch the game. Everyone definitely wants to
watch the game, so try and give an announcement 24 hours
before you play the game.